Nixon Correa
Junior Unity Developer · Gameplay & Mobile
Barcelona, Spain · Open to remote
- Email email me
- Portfolio nixondanielcorrea.netlify.app
- LinkedIn linkedin.com/in/nixon-correa
- GitHub github.com/Nixonbit3
- itch.io nixonbit3.itch.io
- Sketchfab sketchfab.com/nixoncorrea
Profile
Junior Unity Developer focused on gameplay and mobile. Shipped two mobile games built solo end-to-end with Unity and C#: Air Bomb (Android) and Brick Breaker Mobile (Android and web). Video Game Design and Development graduate (CITM – UPC). Looking for a first role as Junior Unity / Gameplay Developer, in Barcelona or remote.
Experience
IT Support Technician
Mar 2025 — Aug 2025Col·legi d'Arquitectes de Catalunya (COAC) · Barcelona
- Designed gamified cybersecurity training for staff — applying game mechanics to real-world learning.
- Built interactive PDF forms and edited institutional videos to the organisation's standards.
Projects
Brick Breaker Mobile
Shipped game · Android & Webnixonbit3.itch.io/brick-breaker-mobile
- Arkanoid-style brick breaker for mobile, playable in the browser: 5 procedurally generated levels, high score, pause and audio settings.
- Rewarded ads and analytics on Android; View/Controller architecture, event-driven gameplay and ScriptableObject levels.
Air Bomb
Shipped game · Android- Space Invaders-style arcade shooter, built solo end-to-end with Unity and C#.
- View/Controller architecture, data-driven levels with ScriptableObjects, event-based communication, DOTween, JSON persistence and cross-scene audio.
Fracture Tool
Unity Asset Store · Free & Pro · Naxo StudiosUnity Asset Store: Fracture Tool
- Editor and runtime tool that breaks any mesh into physics fragments: 5 fracture modes, baked fractures (~3 ms vs ~490 ms) and a custom inspector. Started as my final degree project; passed Asset Store validation.
Education
BSc in Video Game Design and Development
Sep 2021 — Jul 2025Centre de la Imatge i la Tecnologia Multimèdia · CITM (UPC), Barcelona
Skills
- Engines & languages
- Unity, C#, C++, Unreal Engine, Python
- Gameplay & architecture
- ScriptableObjects, DOTween, data-driven design, event-driven architecture, JSON persistence
- Mobile
- Android builds, UI and HUD systems, testing on real devices
- Art, 3D & tools
- Blender, Maya, 3ds Max, Substance Painter, Photoshop, Figma, Git, Scrum / Kanban